AutoDesk Maya 2011 Beginner to Advanced Training

 

Course Code: LNCV40

AutoDesk Maya 2011 Tutorial Series Package Includes:-

> Maya 2011 Beginner to Advanced Training on DVD or Online

> Over 12 Hours of Video Training Lessons by Certified Instructor: Steven Schain

> Exercise Files

Enrolment Fee £366.00

Enrol today and pay only £305.00

A Distance Learning Course is the ideal way to gain a qualification without having the worry of trying to fit your studies around your everyday life.  You can complete your studies in your own time and we are on hand seven days a week to help you plan your future.

Course Description

Learn the features and functions of Autodesk Maya 2011 so you can better explore, validate and convey your design ideas. In this Tutorial Series you’ll learn everything from the basics to modeling, scene management, lighting, materials, animation, rendering and more!

Please note that once the seal is broken on the DVD it is non-returnable as the key cannot be used again.

Requirements

 •  Windows XP, Windows Vista or Windows 7
 •  5.5 GB of Hard Disk Space required for Installation.
 •  DVD-ROM Drive for install only
 •  Internet Explorer 6.0+
 •  Adobe Flash Plugin
 •  512 MB RAM
 •  1 GHz Processor or faster
 •  1024x768 color display
 •  Mouse (or other pointing device) needed for navigation
 •  Sound Card and 
Speakers

Course Features

Our training DVDs put the control in your hands. Use when wanted or needed to answer a question, and watch again and again as often as you need.

A full-featured training course DVD-ROM covering beginner to advanced concepts, and everything in between.

For instant technical support use our powerful search function to quickly locate and view short 'how-to' lessons. Get answers to all of your first level technical support issues 'instantly' with this in-house resource.

As a flexible CAD training solution, you can sort the lessons and progress from beginner to advanced topics; or just review seldom used commands and added functionality of new releases.

  • No Internet connection is needed because you install and authorize CADLearning directly on your PC.
  • No CAD software required.
  • Train at home, at the office or on the road.
  • Easy-to-use, visual interface for following step-by-step tutorials while listening to an actual instructor.
  • Built-in Help Desk with powerful keyword search functionality that easily and quickly answers CAD questions and addresses unique needs as they occur.
  • Intelligent History that tracks completed lessons allows users to resume where they left off and easily view and manage individual professional development.
  • Datasets and drawing files are included

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What will CADLearning DVDs do for me?

In today's highly competitive world, organizations and individuals need to stay on top of their game. Our CADLearning DVDs empower users to: 

  • Increase productivity by providing lessons and courses that improve competencies, enabling more to be accomplished in less time.
  • Maximize the quality of their work. CADLearning lessons keep users up-to-date on the latest design software, sharpening the skills and expertise that drive better results.


Gain better control of time management by offering lessons that are:

  • Easily accessible from home or office, minimizing disruption from daily work.
  • Repeatable as often as needed to assure full understanding and retention.
  • Self-paced with real-world examples taught by industry experts.
  • Easily assess skills and measure competency gained through benchmarking against peers and competition.
  • Evaluate and pinpoint areas where improvement is needed.
  • With hosted eLearning Centers, corporate users can even tailor learning around identified areas of weakness.
  • Prepare for Autodesk Certification Exams.
Course Outline
> Getting Started
Course Introduction
Learning Objectives
> Interface
The Maya Interface
Nodes and Attributes
Interface Overview
Viewports
Navigating the UI
Using the Marking Menus
The Hotbox
Transform Tools
Object Selection
Configure the Interface
Grid and Units Setup
> Scene Management
Scene and Project Management
Project Management
Setting Project Location
Object Naming
Naming Objects in a Scene
The Outliner
Working with Layers
Creating Layers
Saving Scenes
> Modeling
Modeling in Maya
2D Curves
2D Bezier Curves
2D Bezier Editing
3D Surfaces
Revolve a Surface
NURBS Geometry
2D NURBS Curves
Edit Curve CVs
Extrude Along a Path
NURBS Primitives
NURBS Sphere Primitive
NURBS Object Components
Project Curve on Surface
Creating a Bezel
Edit NURBS
Creating the Base
3D Polygon Objects
Polygon Mesh Components
3D Mesh Tools
Building Using Primitives
Duplicating and Editing Objects
The Boolean Tool
Sculpt Geometry
Edit Mesh Menu
Create a Polygon Cylinder
Modeling the Reactor Base
Subdivision Surface Modeling
Modeling a Subdivision Storage Container
Deformers for Modeling
Create an Exhaust Tube
Object History
Duplicating Objects
Referencing Objects
> Materials
Materials Overview
Hypershade Material Editor
Schematic Material Creation
Shader Nodes
Create a Mental Ray Material
Edit Reflectivity
Assign a Material
Add a New Material
Map Patterns
Bump Mapping
Transparent Materials
Mapping
Creating Tiles
Size of Area
Create UVs
Multiple Materials
Assign Multiple Materials
Layered Shader and Mask Maps
The Layered Shader
Masking
Material Libraries
Exporting and Importing Material Shaders
> Mapping
UV Mapping
Mapping Coordinates
Edit UV Coordinates
Multiple Texture Maps
UV Sets
Assign Textures to UV Sets
The UV Editor
Applying Custom UVs
> Cameras
The Importance of the Camera
Camera Shots
Camera Distance
Viewer Distance
Camera Angle Controls Emotion
Adjust Camera Angles
Composition
Rule of Thirds Composition
Rule of Thirds
Diagonals
Establish Diagonals
Camera Types
Camera Attributes
Image Plane
Camera Environment
> Lighting
Direct and Indirect Light
Physical Sun and Sky
Creating a Physical Sun and Sky
Adjusting the Sun
Adjusting the Physical Sky
Image Based Lighting
Create Image Based Lighting
Light Types
Photometric Lights
Adding Lights
Enabling Area Lights
Indirect Light
Calculate Indirect Illumination
Final Gather
Final Gather Bounces
Portal Light
Global Illumination
Interior Night
Isolating Object Lighting
Optical FX
Rendering Optical Effects
> Animation
Animation Concepts
Keyframe Animation
Keyframe a Moving Object
Set Driven Keys
Opening the Door with Set Driven Keys
Path Animation
Animate on a Path
Velocity Control
Graph Editor
Overview of Camera Animation
Separate Camera Position and Rotation Control
Animate a Locator on a Path
Hierarchical Linking
Playblast Preview
> Rendering
Rendering Overview
Renderers in Maya
Rendering Still Images
Concept of Image Resolution for Stills
Still Rendering Resolution
Render Presets
Image File Types
Still File Types
Rendering Animations
Image Resolution for Animations
Set Animation Resolution
Setting File Type for Animation
Render Sequential Images
Fcheck
Irradiance Particles
Configuring Irradiance Rendering
> IK and Rigging
Introduction to IK
IK Tools
Create a Joint Chain
Rigging the Joint Chain
Skinning
Edit Object Skinning
> MEL and Expressions
MEL & Expressions Overview
MEL Scripting Overview
Executing a Script
Create an Expression
> Dynamics
Maya Dynamics Overview
Rigid Body Dynamics
Create a Simulation
Running the Simulation
Soft Body Dynamics
The Beach Ball Simulation
Particles Overview
Creating a Particle Waterfall
Setting particle attributes
Adding a collider object
Rendering Particles
> nDynamics
nDynamics Overview
nParticles
Creating Dripping Water
Configure nParticles
nCloth
Hanging Curtains
> Fluid Effects
Fluid Effects Overview
Add a 3D Fluid Container
Fine Tuning the Flames
> Hair and Fur
Hair and Fur Overview
Hair
Making a Wig
Styling the Hair
Fur
Creating a Beard
> Paint Effects
Paint Effects Overview
2D Painting
3D Painting
> Compositing
Compositing Overview
Autodesk Composite
Compositing Multiple Layers

 

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